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Oliver describes himself as a reality architect, his practice centres on the intersection of the real and virtual and how people interact in this liminal space.

With a portfolio spanning projects in the built environment, immersive entertainment and a globally recognised patent for wearable haptics, his primary focus lies in virtual reality and the constantly evolving human-computer interaction of this nascent technology.

Oliver is self-represented and available for creative treatments and design consultancy. Inquire about his availability below: